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The DUNGENERATOR: DIE in a Dungeon
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Devlog
The DUNGENERATOR: Series 2 added to DIE in a Dungeon digital!
August 12, 2025
by
ROLLINKUNZ!
3
#update, #dungenerator
Greetings, Dungenerators! As promised in the last update, I've added The DUNGENERATOR: Series 2 to a whole new digital version of DIE in a Dungeon! The new digital playmat looks like this: So now, bef...
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DIE in a Dungeon version 1.6 update!
August 01, 2025
by
ROLLINKUNZ!
4
#update, #print-and-play, #digital, #cards
Greetings, Dungenerators! As promised, I've updated the print-and-play files for the cards to match their final (manufactured) version, which we'll call v16. (There's a version 17, but it's just some...
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DIE in a Dungeon rulebook updates!
July 31, 2025
by
ROLLINKUNZ!
1
#rulebook, #update
Greetings folks, I've updated the Quick-Start rulebook, as well as the Print-and-Play rulebook, so that they're the same as their physical counterparts. If you've already printed out the previous vers...
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DIE in a Dungeon Quick-Start Rulebook Released!
February 18, 2025
by
ROLLINKUNZ!
2
#rulebook, #print-and-play, #file update
Greetings! I've completed the layout for the Quick-Start Rulebook, and have added the files for both the "Web" version (the one you'll probably refer to on your phone/tablet) and the "Print-and-Play"...
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DIE in a Dungeon Print-and-Play files released!
January 10, 2025
by
ROLLINKUNZ!
3
#print-and-play, #physical, #release, #files, #update
Greetings folks, The DIE in a Dungeon print-and-play files are here! If you wish, you can download them, print and assemble the physical card decks, and have just about every bit of fun you could poss...
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DIE in a Dungeon v1.4
January 05, 2025
by
ROLLINKUNZ!
2
#update, #bug fix, #art
Greetings! Thanks to the diligent efforts of Rob over at PlayingCards.io, I was able to fix the auto-card-flipping bug and update the playing surface and buttons with a variety of beautifications. It'...
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DIE in a Dungeon digital beta launch!
July 26, 2024
by
ROLLINKUNZ!
5
#launch, #die in a dungeon, #dungenerator, #devlog
It's taken me about a year of full-time work, but my new game is at the point where I'm "soft-launching" the digital beta version! DIE in a Dungeon is a solo/cooperative, narrative dungeon-crawler tha...
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